Fire Emblem Three Houses
Anna
Crest of Ernest - Occasionally stops enemy counterattacks when using a weapon
Class
Base Stats
Noble (Unique)
Commoner (Unique)
Dancer (Unique)
Enlightened One (Unique)
Armored Lord (Unique)
High Lord (Unique)
Wyvern Master (Unique)
Emperor (Unique)
Great Lord (Unique)
Barbarossa (Unique)
Myrmidon (Beginner)
Soldier (Beginner)
Fighter (Beginner)
Monk (Beginner)
Lord (Intermediate)
Mercenary (Intermediate)
Thief (Intermediate)
Armored Knight (Intermediate)
Cavalier (Intermediate)
Brigand (Intermediate)
Archer (Intermediate)
Brawler (Intermediate)
Mage (Intermediate)
Dark Mage (Intermediate)
Priest (Intermediate)
Pegasus Knight (Intermediate)
Hero (Advanced)
Swordmaster (Advanced)
Assassin (Advanced)
Fortress Knight (Advanced)
Paladin (Advanced)
Wyvern Rider (Advanced)
Warrior (Advanced)
Sniper (Advanced)
Grappler (Advanced)
Warlock (Advanced)
Dark Bishop (Advanced)
Bishop (Advanced)
Falcon Knight (Master)
Wyvern Lord (Master)
Mortal Savant (Master)
Great Knight (Master)
Bow Knight (Master)
Dark Knight (Master)
Holy Knight (Master)
War Master (Master)
Gremory (Master)
Trickster (DLC Exclusive)
War Monk/Cleric (DLC Exclusive)
Dark Flier (DLC Exclusive)
Valkyrie (DLC Exclusive)
Death Knight (DLC Exclusive)
Recruit
Cannot be recruited
Abilities & Combat Arts
Abilities
Personal: Business Property
Riding (Budding Talent): Pass
Allows unit to pass through spaces occupied by foes.
Authority (D): Rally Luck
Use Rally to grant Lck +8 to an ally.
Authority (C): Battalion Vantage
When foe initiates combat, unit still attacks first if battalion endurance is ≤ 1/3.
Combat Arts
Sword (C+): Soulblade
Deals magic-based damage. Might increases based on user’s Resistance.
Sword (A): Hexblade
Deals magic-based damage.
Bow (C+): Break Shot
After combat, inflicts Def -5 on foe for 1 turn.
Axe (C+): Spike
Axe (A): Armored Strike
Might increases based on user’s Defence.
Spells
Reason (D): Fire
Reason (D+): Thunder
Reason (A): Meteor
Cannot trigger follow-up attacks.
Faith (D): Heal
Restores HP for an ally.
Faith (D+): Nosferatu
Restores HP equal to 50% of damage dealt to foe.
Faith (C): Ward
Grants Res +7 to an ally; effect diminishes with each turn.
Faith (B): Rescue
Moves an ally to a space next to the user.
Gifts & Lost Items
Liked Gifts
Ancient Coin
Goddess Statuette
Forget-me-nots
Landscape Painting
Blue Cheese
Coffee Beans
Exotic Spices
Disliked Gifts
Fishing Float
Smoked Meat
Skills
Stats
HP
Base
26
Base Rate
35%
Class Rate
Total Rate
Max
68
STR
Base
7
Base Rate
35%
Class Rate
Total Rate
Max
55
MAG
Base
7
Base Rate
35%
Class Rate
Total Rate
Max
49
DEX
Base
7
Base Rate
45%
Class Rate
Total Rate
Max
76
SPD
Base
7
Base Rate
55%
Class Rate
Total Rate
Max
65
LCK
Base
7
Base Rate
45%
Class Rate
Total Rate
Max
75
DEF
Base
5
Base Rate
30%
Class Rate
Total Rate
Max
44
RES
Base
7
Base Rate
40%
Class Rate
Total Rate
Max
49
CHA
Base
7
Base Rate
50%
Class Rate
Total Rate
Max
60