Fire Emblem Three Houses
Ingrid
Blue Lions
Crest of Daphnel - Sometimes raises Mt when using combat arts
Class
Base Stats
Noble (Unique)
Commoner (Unique)
Dancer (Unique)
Enlightened One (Unique)
Armored Lord (Unique)
High Lord (Unique)
Wyvern Master (Unique)
Emperor (Unique)
Great Lord (Unique)
Barbarossa (Unique)
Myrmidon (Beginner)
Soldier (Beginner)
Fighter (Beginner)
Monk (Beginner)
Lord (Intermediate)
Mercenary (Intermediate)
Thief (Intermediate)
Armored Knight (Intermediate)
Cavalier (Intermediate)
Brigand (Intermediate)
Archer (Intermediate)
Brawler (Intermediate)
Mage (Intermediate)
Dark Mage (Intermediate)
Priest (Intermediate)
Pegasus Knight (Intermediate)
Hero (Advanced)
Swordmaster (Advanced)
Assassin (Advanced)
Fortress Knight (Advanced)
Paladin (Advanced)
Wyvern Rider (Advanced)
Warrior (Advanced)
Sniper (Advanced)
Grappler (Advanced)
Warlock (Advanced)
Dark Bishop (Advanced)
Bishop (Advanced)
Falcon Knight (Master)
Wyvern Lord (Master)
Mortal Savant (Master)
Great Knight (Master)
Bow Knight (Master)
Dark Knight (Master)
Holy Knight (Master)
War Master (Master)
Gremory (Master)
Trickster (DLC Exclusive)
War Monk/Cleric (DLC Exclusive)
Dark Flier (DLC Exclusive)
Valkyrie (DLC Exclusive)
Death Knight (DLC Exclusive)
Recruit
Skill: Dexterity 15
Stat: Flying D
Chapter: 2
Abilities & Combat Arts
Abilities
Personal: Lady Knight
Grants Mt +3 and Hit +5 with gambits.
Authority (D): Rally Magic
Use Rally to grant Mag +4 to an ally.
Authority (C): Battalion Desperation
If unit initiates combat when battalion endurance is ≤ 1/3, unit’s follow-up attack (if possible) occurs before foe’s counterattack.
Combat Arts
Sword (A): Hexblade
Deals magic-based damage.
Lance (C): Hit and Run
Avoid +20; after combat, user moves 1 space backwards.
Lance (A): Frozen Lance
Deals magic-based damage. Might increases based on user’s Dexterity.
Spells
Reason (D): Blizzard
Reason (C): Thoron
Reason (A): Fimbulvetr
Faith (D): Heal
Restores HP for an ally.
Faith (D+): Nosferatu
Restores HP equal to 50% of damage dealt to foe.
Faith (C): Physic
Restores HP for a distant ally.
Faith (B): Seraphim
Effective against Monster foes.
Gifts & Lost Items
Lost Items
Curry Comb
Jousting Almanac
Pegasus Horseshoes
Liked Gifts
Smoked Meat
Riding Boots
Legends of Chivalry
Medicinal Eyedrops
Disliked Gifts
Gemstone Beads
Stylish Hair Clip
Liked Meals
Sweet Bun Trio
Pheasant Roast with Berry Sauce
Beast Meat Teppanyaki
Pickled Rabbit Skewers
Daphnel Stew
Gronder Meat Skewers
Derdriu-Style Fried Pheasant
Vegetable Pasta Salad
Grilled Herring
Fruit and Herring Tart
Fisherman’s Bounty
Fish Sandwich
Spicy Fish and Turnip Stew
Sweet and Salty Whitefish Saute
Super-Spicy Fish Dango
Disliked Meals
Pickled Seafood and Vegetables
Cabbage and Herring Stew
Small Fish Skewers
Favorite Teas
Mint leaves
Chamomile
Skills
Stats
HP
Base
27
Base Rate
40%
Class Rate
Total Rate
Max
79
STR
Base
8
Base Rate
35%
Class Rate
Total Rate
Max
51
MAG
Base
6
Base Rate
35%
Class Rate
Total Rate
Max
49
DEX
Base
6
Base Rate
40%
Class Rate
Total Rate
Max
56
SPD
Base
8
Base Rate
60%
Class Rate
Total Rate
Max
83
LCK
Base
6
Base Rate
45%
Class Rate
Total Rate
Max
62
DEF
Base
5
Base Rate
30%
Class Rate
Total Rate
Max
51
RES
Base
8
Base Rate
40%
Class Rate
Total Rate
Max
58
CHA
Base
8
Base Rate
45%
Class Rate
Total Rate
Max
64