Fire Emblem Three Houses
Marianne
Golden Deer
Crest of The Beast - Sometimes raises Mt when using a weapon
Class
Base Stats
Noble (Unique)
Commoner (Unique)
Dancer (Unique)
Enlightened One (Unique)
Armored Lord (Unique)
High Lord (Unique)
Wyvern Master (Unique)
Emperor (Unique)
Great Lord (Unique)
Barbarossa (Unique)
Myrmidon (Beginner)
Soldier (Beginner)
Fighter (Beginner)
Monk (Beginner)
Lord (Intermediate)
Mercenary (Intermediate)
Thief (Intermediate)
Armored Knight (Intermediate)
Cavalier (Intermediate)
Brigand (Intermediate)
Archer (Intermediate)
Brawler (Intermediate)
Mage (Intermediate)
Dark Mage (Intermediate)
Priest (Intermediate)
Pegasus Knight (Intermediate)
Hero (Advanced)
Swordmaster (Advanced)
Assassin (Advanced)
Fortress Knight (Advanced)
Paladin (Advanced)
Wyvern Rider (Advanced)
Warrior (Advanced)
Sniper (Advanced)
Grappler (Advanced)
Warlock (Advanced)
Dark Bishop (Advanced)
Bishop (Advanced)
Falcon Knight (Master)
Wyvern Lord (Master)
Mortal Savant (Master)
Great Knight (Master)
Bow Knight (Master)
Dark Knight (Master)
Holy Knight (Master)
War Master (Master)
Gremory (Master)
Trickster (DLC Exclusive)
War Monk/Cleric (DLC Exclusive)
Dark Flier (DLC Exclusive)
Valkyrie (DLC Exclusive)
Death Knight (DLC Exclusive)
Recruit
Skill: Magic 10
Stat: Riding C
Chapter: 2
Abilities & Combat Arts
Abilities
Personal: Animal Friend
Unit recovers up to 20% of max HP at the start of each turn when adjacent to a cavalry or flying ally.
Lance (Budding Talent): Frozen Lance
A magic attack. Mt increases based on unit’s Dex.
Authority (C): Battalion Renewal
Unit recovers up to 30% of max HP at the start of each turn while battalion endurance is ≤ 1/3.
Combat Arts
Sword (C+): Soulblade
Deals magic-based damage. Might increases based on user’s Resistance.
Spells
Reason (D): Blizzard
Reason (C): Thoron
Reason (B): Cutting Gale
Reason (A): Fimbulvetr
Faith (D): Heal
Restores HP for an ally.
Faith (D+): Nosferatu
Restores HP equal to 50% of damage dealt to foe.
Faith (C): Physic
Restores HP for a distant ally.
Faith (B): Silence
Prevents foe from using magic for 1 turn.
Faith (A): Aura
Gifts & Lost Items
Lost Items
How to Be Tidy
Confessional Love Letter
Bag of Seeds
Liked Gifts
Floral Adornment
Dapper Handkerchief
Armored Bear Stuffy
Lily of the Valley
Medicinal Eyedrops
Disliked Gifts
Smoked Meat
Hunting Dagger
Liked Meals
Saghert and Cream
Sweet Bun Trio
Peach Sorbet
Vegetable Pasta Salad
Onion Gratin Soup
Vegetable Stir-Fry
Fish and Bean Soup
Fruit and Herring Tart
Fisherman’s Bounty
Two-Fish Saute
Bourgeois Pike
Super-Spicy Fish Dango
Sauteed Pheasant and Eggs
Cheesy Verona Stew
Cabbage and Herring Stew
Disliked Meals
Beast Meat Teppanyaki
Pickled Rabbit Skewers
Gronder Meat Skewers
Gautier Cheese Gratin
Favorite Teas
Dagda fruit blend
Cinnamon blend
lavender blend
Skills
Stats
HP
Base
23
Base Rate
35%
Class Rate
Total Rate
Max
68
STR
Base
5
Base Rate
20%
Class Rate
Total Rate
Max
30
MAG
Base
11
Base Rate
50%
Class Rate
Total Rate
Max
73
DEX
Base
6
Base Rate
40%
Class Rate
Total Rate
Max
56
SPD
Base
7
Base Rate
40%
Class Rate
Total Rate
Max
57
LCK
Base
6
Base Rate
35%
Class Rate
Total Rate
Max
49
DEF
Base
4
Base Rate
15%
Class Rate
Total Rate
Max
39
RES
Base
8
Base Rate
45%
Class Rate
Total Rate
Max
64
CHA
Base
7
Base Rate
40%
Class Rate
Total Rate
Max
57